War of the Worldwound
Shae's Soul Gem
Used in any 1 item slot (belt, body, chest, eyes, feet, hands, head, headband, neck, shoulders, wrist)
Price unavailable; Aura necromancy, transmutation; CL ?; Weight —
This magic-radiating, vibrantly-hued gem is imbued with the wearer’s own life force during a mysterious ritual, bonding with the soul of its bearer. When carried close to the body of a creature continuously for 1 week, the gem harmlessly absorbs a portion of that creature’s life essence and becomes attuned to the bearer. Upon attunement, the gem creates the form of a wearable item of the wearer’s choice, as well as taking up the body slot appropriate for the item chosen.
Filling the soul gem with the bearer’s essence takes a full minute, deals 4 points of Constitution damage (which can be healed normally), and imbues the reservoir with 4 charges.
Recover: (Standard Action) The wearer can speak the first command word to draw 1 or more charges from the reservoir, curing 1 point of physical ability score damage per charge used.
Invigorate: (Standard Action) The wearer can speak the second command word to imbue herself with a great burst of physical prowess, depleting all remaining charges and gaining an inherent bonus to one physical ability score equal to twice the number of charges used. This bonus lasts until the end of the wearer’s next turn.
Summon: (Swift Action) On command, one item held in the hand of the soul gem’s bearer disappears into an extradimensional space. The item can weigh no more than 20 pounds and must be able to be held (not wielded) in one hand. While stored, the item has negligible weight. With a mental command, the item reappears. A soul gem can only store one item at a time. Storing or retrieving the item is a free action. The item is held in an extradimensional space. Spell durations are not suppressed, but continue to expire.
Soul Shielding: (Free Action) If the bearer gains one or more negative levels, the soul gem absorbs one of the negative levels into itself, negating the effect of that negative level. The soul gem can only absorb a negative level if carried by the person it is attuned to. If an attuned soul gem is used as an additional focus component for raising the attuned creature from the dead, the diamond dust component cost is halved, but only if the spell is cast within 24 hours of the creature’s death.